The Role of Game Technologies in Teaching Grammar
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Palavras-chave

gaming technologies
pedagogical game
communicative function
educational function
diagnostic function

Como Citar

Shodieva Gulnoza Nematilloevna. (2023). The Role of Game Technologies in Teaching Grammar. European Journal of Life Safety and Stability (2660-9630), 36, 79-81. Obtido de http://www.ejlss.indexedresearch.org/index.php/ejlss/article/view/1138

Resumo

The purpose of the study of this article is to develop a set of games aimed at the formation of grammar skills in young language learners in foreign language lessons and analyze scientific, psychological, pedagogical and methodological literature on the definition of grammatical skill and ways of its formation in the educational process.

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Referências

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Gak, V.G. Experience of using comparative analysis to study the structure of the meaning of a word / V.G. Gak // VYa 1966. - No. 2. - p. 97.

Galskova N. D. Modern methods of teaching foreign languages. - M.: ARKTI, 2003. p. 215.

Gez N. I. Methods of teaching foreign languages in high school. M.: Higher school, 1982. -p.176.

Koroleva, N.M. The use of play activities in foreign language lessons for primary school age // Modern studies of social problems. - 2010. - No. 4. - p . 92.